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Post by bramblett05 on Jun 25, 2015 0:21:57 GMT
After my recent readings of articles of mobile developers leaving to go to PC who can blame them right? With clones of clones coming aboard the 5,000 apps a day train it gets harder to find big games let alone great indie developers. With a recent article from VentureBeat located here venturebeat.com/2015/06/23/leaving-mobile-behind-the-indie-developers-heading-back-to-pc/It seems appstore just wasn't what it was back in 2008 and may never be but it's a two bladed sword though good and bad on both ends. Steam isn't much better but it's easier to find games though you now seem to have to make sure the game is ACTUALLY from that developer and not stolen. Three's developer Asher Vollmer had an issue with 2048 and his game was taken down yet infinite amount of clones get accepted on iOS but droid doesn't have a "group of people looking over what to accept or not." Free 2 play is taking over but bad thing is that some require online only and most don't last a year let alone months. Even if they don't it's all about pay 2 win or just have ads and obnoxious IAP thrown in your face too much to enjoy. There's mobile sites to follow if you want to see good games like: iFanzine, Appspy, GameMob, Pocket Gamer and Touch Arcade along with Appshopper. I use to use ign but they never labeled all the games for Wednesday/Thursday release and I would miss out on some. In short can someone explain to me how this garbage gets through the AppStore unnoticed?
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